Search results for: Games
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The school year is coming to a close in the northern hemisphere, and in-class parties (to the extent they are not on Zoom) have begun. A sine qua non is food, of course. But the typical end-of-year rituals include more than just treats: award ceremonies, outdoor fun in the fresh air, time capsules (lots of pandemic memories to store away for a later date), a recap of the past year, or sharing of summer plans. A Hebrew teacher in one of my schools ended the year in a most atypical way. She used the last week of school to continue teaching…but with games. Here are three of her favorites and the reasons why these games were my favorites too–even though I was only invited to observe, never to play.
Updated: Jun. 22, 2021
The Jim Joseph Foundation, which has awarded substantial grants to Stanford University and New York University to enable them to provide scholarships to doctoral students in their Education and Jewish Studies programs, publishes articles by some of the students describing their areas of research.
Updated: Oct. 21, 2013
In an era in that boasts frequent and varied technological changes and developments, the International Channel's Online Academy at The MOFET Institute is delighted to announce an online summer seminar on the topic of Technological Applications in Education. The seminar will afford exposure to a range of cutting edge applications and their uses in teaching and learning on personal computers, cell phones, iPads, and the Internet.
Updated: Jun. 17, 2013
Jewish Time Jump: New York - a mobile GPS “augmented reality” game and interactive story was recently released by Converjent, a nonprofit launched three years ago that nurtures, develops and spreads ‘seriously fun’ games for Jewish learning.
Updated: May. 20, 2013
A new branch of G-dcast, G-dcast Entertainment, has just released a new 'edutainment' game for Apple Mobile devices – 'Leviticus!'. While playing the fast-moving brightly illustrated game, the players learn much of the intricate Biblical Jewish law system for offering sacrifices in the Temple. 'Leviticus!' was made with young adults in mind and the plan is to market the new game to college-age students through Hillel and Moishe Houses.
Updated: Mar. 11, 2013
This free webinar, to be held on February 13, 2013, 7 PM Israel Time, 12 PM EST led by David Lachmish and Shani Ziv will deal with the gamification of location-based learning. During the webinar, we will analyze several gaming structures related to location-based learning, and extract the gamification principles embedded in them.
Updated: Jan. 29, 2013
The MJDS is pleased to announce that Jewish Interactive educational software company will be embarking on a joint project with the Martin J. Gottlieb Day School of Jacksonville, Florida, where students will be designing from the ground up an educational Chanukah video game. Jewish Interactive will then select the best game design and actually build the software, to be released in advance of next Chanukah for use in their current network to more than 50 elementary schools around the world.
Updated: Jan. 08, 2013
Elissa Strauss interviews Rabbi Owen Gottlieb, a doctoral candidate in education and Jewish studies at New York University and the director and founder of ConverJent, which designs and develops games for Jewish learning about why video games are great educational tools, what they have in common with rabbinic literature and why no topic should be off-limits for games.
Updated: Sep. 12, 2012